Splitting the Atom back exit forward page 52

Graphics mode 1

In this mode the VDU display is mapped from 1024 bytes (1K) in the format 16 across and 64 cells down.

8000   800F 64 rows of cells
= 64 pixels
   
83F0 83FF
  16 columns of cells
= 128 pixels
   

Each graphics cell has eight pixels which correspond to the eight bits in a byte (labelled 7 to 0)

7 6 5 4 3 2 1 0 Bit label number
One graphics cell  

When the bit is set the pixel is white, when the bit is clear the pixel is black. Thus:

Cell shade Binary Hex
                1000 0000 80
                1100 0000 C0
                1110 0000 E0
                1111 0000 F0
                1111 1000 F8
                1111 1100 FC
                1111 1110 FE
                1111 1111 FF

Graphics mode 2

The display is mapped from 1536 bytes (1.5K) with 16 cells across and 96 cells down.

8000   800F 96 rows of cells
= 96 pixels
   
85F0 85FF
  16 columns of cells
= 128 pixels
   

The arrangement of the graphics cell is the same as for mode 1.

back exit forward